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https://github.com/amnezia-vpn/amnezia-client.git
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* Add network status check for AWG/WG protocol * Use service for PingSender * Cleanup unused code * Use networkchecker for all protocols * fix android build * add delay for ping checker stop * handle for interafe problems on windows * Restart IpcClient after OS suspend * Add DBus network checker for Linux * Use ping check for tun interfce * Windows suspend mode handler * MacOS suspend mode handler draft * Add delay for Linux wakeup reconnect * Add delay for Linux wakeup reconnect * Fix macOS wakeup/sleep prob Fix macOS not receiving wakeup/sleep events * fix done * Update deploy.yml fix CICD * Update vpnconnection.cpp update fix build CICD * Update vpnconnection.cpp update fix build cicd macos * Update deploy.yml fix CICD build macos * Update deploy.yml fix CICD macos * feat: implement SCP write buffer, improve network check and refactor macOS OpenGL support * feat: add tunnel addresses updated signal and handle network check based on gateway and local address availability * refactor: improve IpcClient connection handling and instance management * fix: scp revert. * fix: cmake reverted. * fix: submodules updated --------- Co-authored-by: Mykola Baibuz <mykola.baibuz@gmail.com> Co-authored-by: Yaroslav Yashin <yaroslav.yashin@gmail.com> Co-authored-by: vkamn <vk@amnezia.org>
72 lines
2.8 KiB
C++
72 lines
2.8 KiB
C++
#ifndef IPCSERVER_H
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#define IPCSERVER_H
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#include <QLocalServer>
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#include <QObject>
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#include <QRemoteObjectNode>
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#include <QJsonObject>
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#include "../client/daemon/interfaceconfig.h"
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#include "../client/mozilla/pinghelper.h"
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#include "ipc.h"
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#include "ipcserverprocess.h"
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#include "ipctun2socksprocess.h"
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#include "rep_ipc_interface_source.h"
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#include "rep_ipc_process_tun2socks_source.h"
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class IpcServer : public IpcInterfaceSource
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{
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public:
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explicit IpcServer(QObject *parent = nullptr);
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virtual int createPrivilegedProcess() override;
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virtual int routeAddList(const QString &gw, const QStringList &ips) override;
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virtual bool clearSavedRoutes() override;
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virtual bool routeDeleteList(const QString &gw, const QStringList &ips) override;
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virtual bool flushDns() override;
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virtual void resetIpStack() override;
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virtual bool checkAndInstallDriver() override;
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virtual QStringList getTapList() override;
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virtual void cleanUp() override;
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virtual void clearLogs() override;
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virtual void setLogsEnabled(bool enabled) override;
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virtual bool createTun(const QString &dev, const QString &subnet) override;
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virtual bool deleteTun(const QString &dev) override;
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virtual bool StartRoutingIpv6() override;
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virtual bool StopRoutingIpv6() override;
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virtual bool disableAllTraffic() override;
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virtual bool addKillSwitchAllowedRange(QStringList ranges) override;
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virtual bool resetKillSwitchAllowedRange(QStringList ranges) override;
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virtual bool enablePeerTraffic(const QJsonObject &configStr) override;
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virtual bool enableKillSwitch(const QJsonObject &excludeAddr, int vpnAdapterIndex) override;
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virtual bool disableKillSwitch() override;
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virtual bool refreshKillSwitch( bool enabled ) override;
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virtual bool updateResolvers(const QString& ifname, const QList<QHostAddress>& resolvers) override;
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virtual bool restoreResolvers() override;
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virtual bool startNetworkCheck(const QString& serverIpv4Gateway, const QString& deviceIpv4Address) override;
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virtual bool stopNetworkCheck() override;
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private:
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int m_localpid = 0;
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struct ProcessDescriptor {
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ProcessDescriptor (QObject *parent = nullptr) {
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serverNode = QSharedPointer<QRemoteObjectHost>(new QRemoteObjectHost(parent));
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ipcProcess = QSharedPointer<IpcServerProcess>(new IpcServerProcess(parent));
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tun2socksProcess = QSharedPointer<IpcProcessTun2Socks>(new IpcProcessTun2Socks(parent));
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localServer = QSharedPointer<QLocalServer>(new QLocalServer(parent));
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}
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QSharedPointer<IpcServerProcess> ipcProcess;
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QSharedPointer<IpcProcessTun2Socks> tun2socksProcess;
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QSharedPointer<QRemoteObjectHost> serverNode;
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QSharedPointer<QLocalServer> localServer;
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};
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QMap<int, ProcessDescriptor> m_processes;
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PingHelper m_pingHelper;
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};
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#endif // IPCSERVER_H
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