feat: add network status check for awg/wg protocol (#1894)

* Add network  status check for AWG/WG protocol

* Use service for PingSender

* Cleanup unused code

* Use networkchecker for all protocols

* fix android build

* add delay for ping checker stop

* handle for interafe problems on windows

* Restart IpcClient after OS suspend

* Add DBus network checker for Linux

* Use ping check for tun interfce

* Windows suspend mode handler

* MacOS suspend mode handler draft

* Add delay for Linux wakeup reconnect

* Add delay for Linux wakeup reconnect

* Fix macOS  wakeup/sleep prob

Fix macOS not receiving wakeup/sleep events

* fix done

* Update deploy.yml

fix CICD

* Update vpnconnection.cpp

update fix build CICD

* Update vpnconnection.cpp

update fix build cicd macos

* Update deploy.yml

fix  CICD build macos

* Update deploy.yml

fix CICD macos

* feat: implement SCP write buffer, improve network check and refactor macOS OpenGL support

* feat: add tunnel addresses updated signal and handle network check based on gateway and local address availability

* refactor: improve IpcClient connection handling and instance management

* fix: scp revert.

* fix: cmake reverted.

* fix: submodules updated

---------

Co-authored-by: Mykola Baibuz <mykola.baibuz@gmail.com>
Co-authored-by: Yaroslav Yashin <yaroslav.yashin@gmail.com>
Co-authored-by: vkamn <vk@amnezia.org>
This commit is contained in:
AnhTVc
2025-12-02 11:46:24 +07:00
committed by GitHub
parent fbf652f818
commit ac77b4ee75
37 changed files with 874 additions and 115 deletions

View File

@@ -18,6 +18,22 @@ bool IpcClient::isSocketConnected() const
return m_isSocketConnected;
}
void IpcClient::closeAndResetInstance(bool deleteSelf)
{
if (m_localSocket)
{
m_localSocket->disconnectFromServer();
m_localSocket->deleteLater();
m_localSocket.clear();
}
m_ipcClient.reset();
m_Tun2SocksClient.reset();
m_isSocketConnected = false;
if (deleteSelf) {
m_instance = nullptr;
}
}
IpcClient *IpcClient::Instance()
{
return m_instance;
@@ -39,6 +55,10 @@ QSharedPointer<IpcProcessTun2SocksReplica> IpcClient::InterfaceTun2Socks()
bool IpcClient::init(IpcClient *instance)
{
if (m_instance && m_instance != instance) {
m_instance->closeAndResetInstance(false);
m_instance->deleteLater();
}
m_instance = instance;
Instance()->m_localSocket = new QLocalSocket(Instance());

View File

@@ -23,6 +23,7 @@ public:
static QSharedPointer<PrivilegedProcess> CreatePrivilegedProcess();
bool isSocketConnected() const;
void closeAndResetInstance(bool deleteSelf = false);
signals: